Jailed Devblog
printf("Ghost'n Brothers %d Project", 2);
vendredi 25 septembre 2026
dimanche 6 septembre 2026
It's been a hard day's night, and I've been working like a dog!
lundi 31 août 2026
Implementation of mouse-based player control
After covering keyboard controls, it's time to move on to the mouse. The goal is to simplify and streamline the player's movement as much as possible and make it as intuitive as possible.
jeudi 27 août 2026
Welcome to the "Jailed" devblog!
For those unfamiliar with Ghost'n Brothers, *Jailed* will be a much more ambitious sequel with a very different art style. It's a puzzle game in which you control two characters who must help each other escape the world in which they've been trapped....
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For those unfamiliar with Ghost'n Brothers, *Jailed* will be a much more ambitious sequel with a very different art style. It's a pu...
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After covering keyboard controls, it's time to move on to the mouse. The goal is to simplify and streamline the player's movement as...
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Implementing the system that lets you move from one room to another is really complicated because you have to take into account the fact th...



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